We're looking to expand the OrbusVR team; if you're interested in helping us create the first major VRMMORPG, read on for more details on what we're looking for and how to apply.
If you got this link from someone and are new to OrbusVR, we are a VR MMORPG that launched into Early Access on the Steam and Oculus storefronts in December. With more than 35,000 players, we're one of the most-played VR multiplayer games, and we're aggressively moving forward with OrbusVR: Reborn, our first expansion and a major overhaul to the game.
Unity C# Developer
Ad Alternum Game Studios is seeking to hire an experienced Unity Developer to join our team. This is a full-time, remote position, available to applicants from anywhere in the world; however, do note that we typically work in the US Central Time Zone, so preference will be given to those who work hours that fit with that schedule.
This position will be working on both client-side and server-side programming under the leadership of the Game Director. Whether its programming a new UI enhancement, a new boss encounter, or a new shader, you should be well-versed in all the various aspects of Unity game development. You'll also do some light server-side work via our NodeJS codebase.
Requirements for this position include:
- 2-3 years experience working with the Unity Game Engine to create compelling experiences, in a professional or hobbyist setting
- A very solid knowledge of C# programming in general, and specifically in Unity
- Self-starting, independent work ethic; experience working 100% remotely is a big plus
- Experience with optimizing games in Unity using profiling tools
We'll also give preference to candidates with the following skills/experience:
- Experience working with VR in Unity, including the SteamVR and Oculus SDKs
- Experience working with ENet
- Experience working with NodeJS
If you'd like to apply to this position, please email your resume and salary requirements to [email protected], subject "Unity C# Developer". Please also include a link to any previous work you have done; code samples or links to a Github repo with open-source contributions are especially welcome.
Quick Notes for Existing Community Members
If you are an existing, active player of the game and want to apply, note that our company-wide policy is that members of our Development Team are not allowed to play the game in a competitive fashion. That means you can't be in a Fellowship trying for a first kill of a boss, you can't actively play the market, etc. We will discuss the details with you further if we make an offer to hire, but just want to note that up front. Of course your passion for the game is a major bonus to us, so we welcome your application if you want to see what the other side of the table is like!
Finally, please note that due to the inevitable volume of applications we will receive, we will be unable to individually respond to every one of them. We will update this post when the position is filled. Thanks for your interest in working with us, we hope to hear from you soon!